One point two thousand? It's either one thousand, two hundred or twelve hundred. Good, smooth flash however.
Quickdraw94, I hope your friend is joking.
We didn't evolve from monkeys, we evolved from a common ancestor. There are still monkeys for the same reason there are still horses, trees, lions etc. They are very well suited to their environment.
There is no such thing as a half-evolved animal. Every lifeform is the result of a very long line of evolutionary changes.
Think of a tree; we are a branch on one side, primates on the other. Somewhere down the line there is a joint or trunk that we have in common.
Besides, even if we DID evolve from monkeys, the question becomes; 'If something evolves, does the original which it evolves from die out?' The answer to this is no. The original only dies out if the conditions change enough for it to be unable to survive.
I guess someone asking this question may be questioning evolution itself.
You must have a firm understanding of a subject before attempting to call a flaw from it.
Now, moving on to the Flash.
I'm usually not fond of these types of animations, ones that suffer from poor audio quality or skill and don't make it a point of humor. However, the script is quite funny, and the 'chav' voice lends itself well. This makes this Flash plenary with this style of comedy. I'm going to surmise that it's actually well made.
It's not 626
Actually, it's 616, accredited to poor early translation. The early Church father Irenaeus knew several occurrences of the 616-variant but regarded them as a scribal error and affirmed that the number 666 stood "in all the most approved and ancient copies". The number 666 standing as it was due to the number 7 being the perfect number, and Lucifer would forever be a 6, no matter how many 6's he would use.
That's neither here nor there though.
This flash, as most people have said, is made by the brilliant voice acting. The story, though sometimes forced, is great too.
While the game is obviously simple, I'm going to give it 4 stars because you've got a nice layout, there are no glitches that I've stumbled upon, the music is in balance and it's challenging, but not to the point of nerd rage. I like the 'ice' physics and the fact that there's no pause inbetween levels, because then it would be too easy, right?
Thanks for your review! Thank you for your nice words! :) You've made my day. Enjoy playing!
Great, great game. There are only a few issues, notably the fact that some aspects of the game are not in balance. For example, the levelling up too lengthy. I do approve of the fact that you can achieve the same results by not paying with real money, it just takes longer. I hate when some pay games give you stuff that you can't achieve normally if you don't pay. A quick question for either you or anyone else who knows; I find myself wanting to start all over again. Bear in mind I have no computer wizardry. I tried to clear my cookies and that kind of stuff but to no avail. Is there anyway I can do this?
I misunderstood what this was. Nevertheless, I will try to give some constructive criticism.
For what this is, (a demonstration of the physics software you have created), deserves more than 3 stars.
While very solid in the plane going left to right, the software shows weakness in creating depth. Clicking to push her back is one thing, but it's difficult to bring her back towards you. However, as I'm sure you'll do this in whatever game you create using this, being able to change camera angle will fix this.
Also, clicking on her breasts and then moving the mouse will bring about a glitch.
These physics you have created can be used for any type of game, and I look forward to seeing what you do with it.
Thanks! This is very helpful! We respect constructive criticism.
You are taking the criticism here and making it far too regimented, losing sight of what, I believe, first flowed from you upon making these 'Dark Beat' loops.
I have listened to them all, and this one is the winner.
You do not need additional lines, that would only serve to conflict with the filthy nature of this groove. You can't have a monotonous saw bass and haunting, middle-tweaked, filtered keys and then try and break up the beauty of it's simplicity.
Christ, listen to Flat Beat.
You were on to something. Don't become detached from it to turn it into something less personable.
Yeah, this is a very slick track.
Lots of variation and counter-melodies.
Keep it up.
glad you like it :p
Really tasty loop you have here.
Nicely thought out and executed. Just a shame about spelling 'cruel' wrong.
Yeah, there is two misspells. I will fix them after the judging :)
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.